Completed
- Implementing Matrices
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Classroom Contents
Intro to Tool Dev in Unity
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- 1 - Overview of assignments from last time
- 2 - Creating Prefabs
- 3 - Referencing a Prefab
- 4 - Pressing a button to spawn
- 5 - Refactoring positioning code
- 6 - Spawning Prefabs
- 7 - Tangent Space
- 8 - Rotations
- 9 - Transform Hierarchy & Performance
- 10 - What is the biggest fear of T people?
- 11 - Random Rotation & Rock Prefab
- 12 - Random Rotation Implementation
- 13 - Randomizing Random Rotations
- 14 - Mesh Placement Previews
- 15 - Mesh Preview Rotation
- 16 - Mesh Preview Rotation
- 17 - Advanced Mesh Previews
- 18 - My Cursed Photoshop Problem
- 19 - Matrices
- 20 - Implementing Matrices
- 21 - Fixing Spazzy Rotations
- 22 - Prefab Select Buttons
- 23 - Thor
- 24 - Assignments!
- 25 - High School Students vs FutureGames Students
- 26 - Thoughts on ECS