Completed
- Adding to the Roughness
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Classroom Contents
Improvising a New Procedural Material in Blender
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- 1 - Introduction
- 2 - Scene Setup
- 3 - Lighting Tip
- 4 - Sneaky
- 5 - Setting Up the Material
- 6 - Getting the Shape
- 7 - Finding the Theme
- 8 - Finding the Edges
- 9 - Randomizing the Edges
- 10 - Modularity
- 11 - Extra Splotches
- 12 - Coloring the Splotches
- 13 - Using AO to Control Splotches
- 14 - Roughness Variation
- 15 - Adding to the Roughness
- 16 - Adding Bump Details
- 17 - Playing Around
- 18 - Final Thoughts