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Implicit Neural Representations: From Objects to 3D Scenes
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- 1 Intro
- 2 Collaborators
- 3 3D Representations
- 4 Limitations
- 5 Convolutional Occupancy Networks
- 6 Comparison
- 7 Object-Level Reconstruction
- 8 Training Speed
- 9 Scene-Level Reconstruction
- 10 Large-Scale Reconstruction
- 11 Key Insights
- 12 Problem Definition
- 13 Existing Representation
- 14 Overfitting to Single Objects
- 15 Single Object Experiments
- 16 Single Image Appearance Prediction
- 17 Single View Appearance Prediction
- 18 Generative Model
- 19 Materials
- 20 Joint Estimation of Pose, Geometry and SVBRDF
- 21 Qualitative Results
- 22 3D Annotations