How to Use Spring Objects and Dynamic Controllers in Cinema 4D

How to Use Spring Objects and Dynamic Controllers in Cinema 4D

School of Motion via YouTube Direct link

EJ Hassenfratz : So I'm just going to turn the individual elements to off. And as far as the shape goes, the default in our 21 is static mesh. And basically this is a more accurate calculation that t…

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EJ Hassenfratz : So I'm just going to turn the individual elements to off. And as far as the shape goes, the default in our 21 is static mesh. And basically this is a more accurate calculation that t…

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How to Use Spring Objects and Dynamic Controllers in Cinema 4D

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  1. 1 EJ Hassenfratz : In this video, I'm going to be showing you how you can easily create a dynamic bobblehead rig inside of cinema 4d. We're going to have a lot of fun in this one. So let's check it out.
  2. 2 Music : [intro music]
  3. 3 EJ Hassenfratz : The dynamics engine inside of cinema 4d is not only powerful, but it's really easy to use. Not a built in is bobblehead rig. We're going to be using a couple of objects that you migh…
  4. 4 EJ Hassenfratz : So check that out and you can pick it apart and all that good stuff, but basically for a bobblehead, we need the body and the head separating. Okay. So if you twirl down the body and…
  5. 5 EJ Hassenfratz : So to add dynamics to objects, we're going to go ahead and use two different types of dynamics. Okay? So our body, we don't actually need to have fall and have gravity and physics br…
  6. 6 EJ Hassenfratz : So I'm just going to cover what settings we need for this body. No, here. Okay. So in the collision tab, we have this inherent tag that says, okay, what do you want this tag to do to…
  7. 7 EJ Hassenfratz : So I'm just going to turn the individual elements to off. And as far as the shape goes, the default in our 21 is static mesh. And basically this is a more accurate calculation that t…

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