Completed
- Setting the frames per second rate FPS/Controlling speed of falling blocks
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Classroom Contents
How to Program a Game in Python
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- 1 - Introduction
- 2 - Pygame Installation
- 3 - Creating a blank screen
- 4 - Making the game loop +handling quit event
- 5 - Drawing a rectangle
- 6 - Moving the rectangle with keypresses
- 7 - Blocks dropping from the sky
- 8 - Setting the frames per second rate FPS/Controlling speed of falling blocks
- 9 - Detecting Collisions
- 10 - Multiple enemies falling from sky lists
- 11 - Adding additional features score, increasing difficulty, background/player colors