Completed
- Charging for Time
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Classroom Contents
How to Make Money with Blender
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- 1 - Intro
- 2 - Freelance
- 3 - Negotiation
- 4 - Charging for Time
- 5 - Connecting with People
- 6 - Blender Bubble
- 7 - ArtStation
- 8 - Selling Blender Content
- 9 - What People Buy
- 10 - Branding / Marketing
- 11 - Where to Sell
- 12 - Personal Advice
- 13 - Making Course Content
- 14 - Pricing Courses
- 15 - Getting Started Making Courses
- 16 - Technique Focus
- 17 - Affiliates
- 18 - Affiliate Tracking
- 19 - How Much?
- 20 - Making Tutorials
- 21 - Kickstarting Your Audience
- 22 - Linking Things Together
- 23 - Sponsorships
- 24 - Doing Everything
- 25 - Having a Website
- 26 - Patreon and Personal Capability
- 27 - Stabilize Everything
- 28 - Recommended Course
- 29 - Closing Thoughts
- 30 - Outro