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Test What Happens if Someone Leaves
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Classroom Contents
How to Build a Client and Game Interface for Online Multiplayer Game Development
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- 1 What We'll Be Doing
- 2 Create .py Files
- 3 Copy Protocols
- 4 Write client.py
- 5 Create Methods
- 6 Write Receive Method
- 7 Write Start Method
- 8 Write Handle Method
- 9 Write Send Method
- 10 Write Client Validate Answer
- 11 Client Script Recap
- 12 Write game.py
- 13 Install pygame
- 14 Import pygame
- 15 Create Game Class
- 16 Create Variables
- 17 Create Game Logic
- 18 Define Draw
- 19 Draw Login
- 20 Initialize Math Game
- 21 Create handleEvent Method
- 22 Test App
- 23 Adjust Input Box
- 24 Submit User Entry to Server
- 25 Test App
- 26 Draw Remaining Methods
- 27 Spin Up An Additional Client
- 28 Implement Draw Game
- 29 Test App
- 30 Improve Index
- 31 Test App
- 32 Handle Opponents
- 33 Test App
- 34 Resolve a tuple Bug
- 35 Test App Again
- 36 Test What Happens if Someone Leaves
- 37 Display State of Opponent
- 38 Test App
- 39 Conclusion