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Tossbased programming
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Classroom Contents
Here's My Number; Call Me, Maybe - Callbacks in a Multithreaded World
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- 1 Intro
- 2 Overview
- 3 Tossbased programming
- 4 Executors
- 5 Callbacks
- 6 Race Conditions
- 7 Base Conditions
- 8 Multithreaded code
- 9 First solution
- 10 Downsides
- 11 Queue
- 12 Lifetime issues
- 13 A simple example
- 14 Valuebased programming
- 15 Reference
- 16 Watch for problems
- 17 Data object
- 18 Hanging tasks
- 19 Weak pointer
- 20 Stop sauce
- 21 Stop request
- 22 Stop callback
- 23 Guidelines
- 24 Alternatives