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Handling Floating Point Challenges with Rust
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- 1 intro
- 2 preamble
- 3 about me
- 4 content
- 5 introduction
- 6 precision
- 7 how floating point numerical works
- 8 intro to floating point numbers
- 9 limited precision
- 10 rounding errors
- 11 loss of significance
- 12 associativity and order of operations
- 13 comparisons and equality testing
- 14 nan and infinity handling
- 15 compiler optimizations
- 16 accumulative errors
- 17 strategies for overcoming limitations part 1
- 18 ...part2