Graphics Terminology for Retro Hardware Programming - Lesson 9

Graphics Terminology for Retro Hardware Programming - Lesson 9

ChibiAkumas via YouTube Direct link

color palettes

4 of 7

4 of 7

color palettes

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Graphics Terminology for Retro Hardware Programming - Lesson 9

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  1. 1 Intro
  2. 2 bitmap screens
  3. 3 color attributes
  4. 4 color palettes
  5. 5 graphics chips
  6. 6 memory
  7. 7 screen buffers

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