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Graphical User Interface Using Flutter in Embedded Systems
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- 1 Intro
- 2 Hidenori Matsubayashi
- 3 Background
- 4 Reason 1: Main Requirements for GUI toolkits
- 5 Examples of GUI toolkits
- 6 About native toolkits
- 7 Flutter architecture overview
- 8 Reason 2: Typical challenges on Embedded platforms
- 9 Challenges by using Wayland
- 10 New approach to GUI in embedded systems
- 11 Why we choose Flutter?
- 12 Why is the combination of Flutter and Wayland good?
- 13 About demo video
- 14 Watch the demo video
- 15 [References] Performance / Footprint
- 16 Software Architecture of Demo App
- 17 System UI (prototype for demo)
- 18 Flutter embedded shell for Wayland
- 19 Wayland client
- 20 Weston API
- 21 Flutter Linux desktop (OSS official support version) Official Flutter for Linux uses GTK for the graphics shell
- 22 IPC / Binding to native code in Flutter
- 23 Flutter Engine for Linux on Arm64 Architecture
- 24 Development Environment of Flutter
- 25 Summary