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GPU-Media-AI Buffer Management and Interop MC
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- 1 Intro
- 2 Presenting
- 3 Magic Pipeline
- 4 Fence Primer
- 5 GPU Frequency Governor
- 6 Double Buffering
- 7 Interactive Use Cases
- 8 Fence Set Deadline
- 9 Drm Scheduler Priority
- 10 Timing
- 11 Input Handler
- 12 Deadlines
- 13 Scheduling
- 14 Run Queue
- 15 Boost
- 16 Tracking
- 17 Deadline
- 18 Propagation
- 19 Problems
- 20 Analysis
- 21 GPUC Group Controller
- 22 Generic API
- 23 Android GPU Buffs