Rethinking Classical Concurrency Patterns

Rethinking Classical Concurrency Patterns

Gopher Academy via YouTube Direct link

Starvation

13 of 24

13 of 24

Starvation

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Rethinking Classical Concurrency Patterns

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  1. 1 Intro
  2. 2 Rethinking Classical Concurrency Patterns
  3. 3 Start goroutines when you have concurrent work.
  4. 4 Share by communicating.
  5. 5 An asynchronous API
  6. 6 Avoid blocking UI and network threads.
  7. 7 Reduce idle threads.
  8. 8 Reclaim stack frames.
  9. 9 Make concurrency an internal detail.
  10. 10 Condition Variables
  11. 11 Spurious wakeups
  12. 12 Forgotten signals
  13. 13 Starvation
  14. 14 Unresponsive cancellation
  15. 15 Share resources by communicating the resources.
  16. 16 Resource limits are resources too!
  17. 17 Share data by communicating the data.
  18. 18 Mark transitions.
  19. 19 Share completion by completing communication.
  20. 20 Events can be completions.
  21. 21 Share a thing by communicating the thing
  22. 22 Worker lifetimes
  23. 23 Idle workers
  24. 24 Recap

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