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Introduction
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Classroom Contents
The Future of Go
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- 1 Introduction
- 2 Release of Go
- 3 After Goal 1
- 4 Constraints
- 5 Automation
- 6 Process
- 7 The Process
- 8 An Old Example
- 9 Two Recent Examples
- 10 Time
- 11 Leap Second
- 12 Bug Report
- 13 Alias declarations
- 14 The need for aliases
- 15 The significance of a problem
- 16 The Fall
- 17 The Lesson
- 18 Go Experience Reports
- 19 Problems that need to be solved
- 20 To result expressions
- 21 Race Detection
- 22 Backwards Compatibility
- 23 Conversation for Go