The Future of Go

The Future of Go

Gopher Academy via YouTube Direct link

Introduction

1 of 23

1 of 23

Introduction

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Classroom Contents

The Future of Go

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  1. 1 Introduction
  2. 2 Release of Go
  3. 3 After Goal 1
  4. 4 Constraints
  5. 5 Automation
  6. 6 Process
  7. 7 The Process
  8. 8 An Old Example
  9. 9 Two Recent Examples
  10. 10 Time
  11. 11 Leap Second
  12. 12 Bug Report
  13. 13 Alias declarations
  14. 14 The need for aliases
  15. 15 The significance of a problem
  16. 16 The Fall
  17. 17 The Lesson
  18. 18 Go Experience Reports
  19. 19 Problems that need to be solved
  20. 20 To result expressions
  21. 21 Race Detection
  22. 22 Backwards Compatibility
  23. 23 Conversation for Go

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