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Acknowledgements
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Classroom Contents
Getting Started with DirectX Ray Tracing in Unity
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- 1 Intro
- 2 DXR Overview
- 3 Acceleration Structure Management
- 4 Ray Tracing Shaders.
- 5 Ray Tracing Shader API
- 6 Ray Tracing Shader Authoring
- 7 Surface Shader Authoring for Ray Tracing
- 8 Ray Tracing Setup for HDRP
- 9 State of Unity DXR
- 10 Architecture
- 11 Ray Traced Effects
- 12 Ray Traced Indirect Lighting
- 13 Cluster Based Light Lists
- 14 Ray Traced Shadows
- 15 Transparents
- 16 Spatiotemporal Sampling
- 17 Denoising
- 18 Optimization Knobs
- 19 Acknowledgements
- 20 Want to learn more?