Getting Started with DirectX Ray Tracing in Unity

Getting Started with DirectX Ray Tracing in Unity

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Acknowledgements

19 of 20

19 of 20

Acknowledgements

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Getting Started with DirectX Ray Tracing in Unity

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  1. 1 Intro
  2. 2 DXR Overview
  3. 3 Acceleration Structure Management
  4. 4 Ray Tracing Shaders.
  5. 5 Ray Tracing Shader API
  6. 6 Ray Tracing Shader Authoring
  7. 7 Surface Shader Authoring for Ray Tracing
  8. 8 Ray Tracing Setup for HDRP
  9. 9 State of Unity DXR
  10. 10 Architecture
  11. 11 Ray Traced Effects
  12. 12 Ray Traced Indirect Lighting
  13. 13 Cluster Based Light Lists
  14. 14 Ray Traced Shadows
  15. 15 Transparents
  16. 16 Spatiotemporal Sampling
  17. 17 Denoising
  18. 18 Optimization Knobs
  19. 19 Acknowledgements
  20. 20 Want to learn more?

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