Completed
- Scaling and Quantizing Values
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Classroom Contents
Geometric Solar Flares with ParticlesGPU in TouchDesigner
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- 1 - Creating a Three-Dimensional Particle System
- 2 - Combining Textures and Scaling Geometry
- 3 - Adjusting the Particle Size and Boundaries
- 4 - Scaling and Quantizing Values
- 5 - Modifying Particle Settings
- 6 - Adding Extra Forces and Templates to the Particles GPU Operator
- 7 - Modifying the Force Applied to Particles
- 8 - Introduction to Forces Manipulation
- 9 - Camera Animation and Post Effects
- 10 - More TouchDesigner and Immersive Content