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Malevolent Architect: Only Bad Decisions in Software Development - GeeCON 2022
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- 1 Intro
- 2 Rules of the game
- 3 Where's the damage?
- 4 Shotgun debugging
- 5 What's the correct approach?
- 6 Scientific method
- 7 How to make it hard to form a hypothesis
- 8 Better way to do it
- 9 Correct way to do it
- 10 Software working on localhost?
- 11 Work should not be hard!
- 12 Bad logging practice: ambiguous log
- 13 Bad logging practice: log overflow
- 14 Good logging practices
- 15 TDD hint
- 16 How to (mess up) log aggregation
- 17 Your arrogance is your enemy
- 18 Hemispherectomy
- 19 Dissociative identity disorder
- 20 Weak hypothesis
- 21 How to address the source of the pain?
- 22 How do we debug the brain?
- 23 Have a book