The State of Motion Graphics: From Red Giant to Unreal Engine - Aharon Rabinowitz Interview

The State of Motion Graphics: From Red Giant to Unreal Engine - Aharon Rabinowitz Interview

School of Motion via YouTube Direct link

Balancing Aspirations and Reality

9 of 15

9 of 15

Balancing Aspirations and Reality

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The State of Motion Graphics: From Red Giant to Unreal Engine - Aharon Rabinowitz Interview

Automatically move to the next video in the Classroom when playback concludes

  1. 1 Intro
  2. 2 Overcoming Shyness in Art
  3. 3 Career Beginnings and Sesame Street
  4. 4 Learning and Sharing Knowledge
  5. 5 Early Days of Online Tutorials
  6. 6 Collaborations and Industry Impact
  7. 7 Joining Red Giant and Marketing Strategies
  8. 8 The Beginnings of Red Giant
  9. 9 Balancing Aspirations and Reality
  10. 10 The Importance of Accessible Tools
  11. 11 Maxon's Acquisition and Cultural Shifts
  12. 12 The Future of Creative Software
  13. 13 Star Wars Project and Render Farms
  14. 14 Adoption Challenges for Unreal
  15. 15 AI in Animation and Motion Design

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