Completed
Making the IK feet work with our character and polish the collisions
Class Central Classrooms beta
YouTube videos curated by Class Central.
Classroom Contents
Foot IK Tutorial in Unreal Engine 5 with Custom Character - Realistic Foot Placement
Automatically move to the next video in the Classroom when playback concludes
- 1 Intro
- 2 Brief definition of Inverse Kinematics in Unreal Engine
- 3 Creating the project and checking the IK rig setup done by Epic
- 4 Importing the character
- 5 Adding IK through control rig
- 6 Identifying the problem and start retargeting
- 7 Retargeting the needed animations and testing them
- 8 Retargeting the complete animation blueprint
- 9 Fixing the feet z location in control rig
- 10 How to add Foot IK to a character that doesn't have IK bones
- 11 Setting up the IK Rig asset of our character
- 12 Adding a simple trace to test if our IK rig asset works
- 13 Making the IK feet work with our character and polish the collisions