Completed
00:38:00 - approximate GELU bug
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Fine-tuning LLMs 30x Faster - Unsloth AI's Approach
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- 1 00:00:00 - Intro
- 2 00:01:40 - Hyperstack GPUs! sponsored
- 3 00:03:21 - About Daniel, getting started with ML
- 4 00:06:30 - Using Desmos to check grads
- 5 00:11:00 - Deep dive into Gemma bugs
- 6 00:38:00 - approximate GELU bug
- 7 00:50:00 - What are the bottlenecks to speeding up the runtime?
- 8 00:54:15 - comparison with llm.c?
- 9 00:58:30 - Is multi-GPU coming to Unsloth? :
- 10 01:00:00 - Reproducibility in ML research