Finding the Sweet Spot - Analyzing Unrestricted Touchscreen Interaction In-the-Wild

Finding the Sweet Spot - Analyzing Unrestricted Touchscreen Interaction In-the-Wild

ACM SIGCHI via YouTube Direct link

Publishing

12 of 17

12 of 17

Publishing

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Finding the Sweet Spot - Analyzing Unrestricted Touchscreen Interaction In-the-Wild

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  1. 1 Intro
  2. 2 Reach Ability of the Thumb
  3. 3 Ergonomics
  4. 4 Phone Size
  5. 5 Results
  6. 6 Walking and Setting
  7. 7 Back of Device
  8. 8 Graphical User Interface
  9. 9 Free Interaction
  10. 10 Flappy Bird
  11. 11 The Bunny
  12. 12 Publishing
  13. 13 Data
  14. 14 Device Sizes
  15. 15 Trend Line
  16. 16 Findings
  17. 17 Conclusion

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