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Turning our inputs into textures
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GPU.JS - GPU Accelerated JavaScript
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- 1 Intro
- 2 Fazli Sapuan
- 3 Eugene Cheah Pico Creator
- 4 The Story Behind GPU.JS
- 5 And it was a Nintendo fun start
- 6 Literally under 24 hours
- 7 Lesson learnt?
- 8 All in one convenient API package
- 9 Getting Started with GPU.JS
- 10 Technology Overview
- 11 Compiling to GLSL
- 12 Turning our inputs into textures
- 13 Writing our output
- 14 Running the Program
- 15 The Magic in 3 Sentences
- 16 Caveats (cont'd...)
- 17 SPMD Computation Model
- 18 Example: Matrix Multiplication
- 19 Demo: Ray Tracer
- 20 Real-Time Ray Tracing
- 21 Summary
- 22 Interested to find out more?
- 23 Extra: Join Hack&Roll 2017 (students only)