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Classroom Contents
Natural Language Processing - Mark Riedl - Georgia Tech School of Interactive Computing
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- 1 Introduction
- 2 Why Storytelling
- 3 Story Generation
- 4 Applications
- 5 Explanations
- 6 History of Story Generation
- 7 Cognitive Science
- 8 Narrative Generation
- 9 Open Story Generation
- 10 Crowdsource Knowledge
- 11 Crowdsource Models
- 12 Evaluation Results
- 13 Recurrent Neural Networks
- 14 Example Sentences
- 15 Lessons
- 16 Preprocessing
- 17 Harry Potter
- 18 Storytelling
- 19 Finetuning
- 20 Corpus
- 21 Character Discovery
- 22 Theme Evaluation
- 23 Latent State
- 24 Knowledge Graph
- 25 Text Adventure Games
- 26 Intuition
- 27 Graph
- 28 Rules
- 29 Memory Networks
- 30 No Text Avengers
- 31 Action Actor Critic
- 32 Zork
- 33 Results
- 34 Knowledge Transfer
- 35 Story Generation Problem
- 36 Event to Event Knowledge Graph
- 37 Conclusion
- 38 Knowledge Graphs