Evolving Game Graphics with the Universal Render Pipeline - Unite Now 2020

Evolving Game Graphics with the Universal Render Pipeline - Unite Now 2020

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Intro

1 of 13

1 of 13

Intro

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Evolving Game Graphics with the Universal Render Pipeline - Unite Now 2020

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  1. 1 Intro
  2. 2 Topics
  3. 3 Scriptable Render Pipeline
  4. 4 What is the Universal Render Pipeline?
  5. 5 Platforms supported
  6. 6 Boat Attack: Example project
  7. 7 Boat Attack: Problems that it solves
  8. 8 Boat Attack: Features
  9. 9 Custom shaders
  10. 10 Universal Render Pipeline render flow
  11. 11 Scriptable Renderer Features
  12. 12 Camera Stacking
  13. 13 The Future

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