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Enhancing Your Game - Inside Unreal
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- 1 Countdown
- 2 News
- 3 Karma Earners
- 4 Community Spotlights
- 5 Inside Unreal Graphic Intro
- 6 Stream Introduction and Overview
- 7 Driving the Meerkat Avatar
- 8 Camera Shake with Example
- 9 Animation Notifier
- 10 Skeletal Mesh Slicing Plane & Material Functions
- 11 Mood Parameter with Materials/FlipBook/AnimCurves
- 12 Control Rig Curve Container
- 13 Prototyping and Niagara Examples
- 14 AnimationGraph for 'Handholding' Example and Blueprint for Character
- 15 Camera Control and Materials Masks
- 16 Color Change Use Case
- 17 Tile Map Generation and Data Assets
- 18 UMG Widgets
- 19 Exposing the Buttons to Detail Panel
- 20 Blueprint Library Function in C++ Brief Look
- 21 Formatted CSV file
- 22 Sound Notifiers in Animations using Notifiers
- 23 Physic Assets
- 24 Gummy Bear Cannons
- 25 Gummy Bear Breakdown and Tips and Tricks in Physics Assets
- 26 Material Breakdown
- 27 Dynamic Animations
- 28 Virtual Texturing
- 29 Environment Light Mixer
- 30 Chat Participation Project - Virtual Twitch Chat
- 31 Questions and Answers Session
- 32 Information and Stream Wrap Up