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- What is Stereoscopic Cleanup in VR Post Production
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Classroom Contents
Edit 3D 360 and VR180 in Davinci Resolve 18 - Stereoscopic Cleanup and Tripod Removal with VR Headset
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- 1 - What is Stereoscopic Cleanup in VR Post Production
- 2 - Prep: Setup your Meta Quest 2 or Pro for VR Editing
- 3 - Project settings
- 4 - Fusion Clip
- 5 - Setup your node tree layout in Fusion 18
- 6 - Stereoscopic 3D Workflow Overview
- 7 - KartaVR
- 8 - Crop node your best friend
- 9 - Kimchi Attack 🐕
- 10 - Fusion Paint Node In-depth
- 11 - Lat Long Patcher
- 12 - From left eye to right eye
- 13 - Organize your node tree like Bob Ross
- 14 - Combine Node
- 15 - How to review your work in a VR Headset
- 16 - A common mistake
- 17 - Alternative workflow for Mac
- 18 - Anaglyph Node
- 19 - Render In Place Trick
- 20 - Suggestion on Faster Edit Page after Cleanup
- 21 - VR180 vs 3D 360 - what's different?
- 22 - MISSING feature in Resolve 18 ?!
- 23 - Turn VR180 into Top & Bottom 3D 360
- 24 - Fusion Paint Trick
- 25 - Revert back from 180 to 360
- 26 - Canon EOS VR System Explain
- 27 - How to see VR180 result in VR headset
- 28 - Alternative VR180 workflow for Mac
- 29 - Final combine and render
- 30 - What's Next in Davinci Resolve Masterclass you don't want to miss