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Ability Score
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Classroom Contents
Dungeons, Dragons and Functions
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- 1 Intro
- 2 What do you do
- 3 Story
- 4 Who is Mathias
- 5 Agenda
- 6 Agency
- 7 Making a Game Interesting
- 8 Dungeons Dragons
- 9 Rules
- 10 Books
- 11 Roleplay
- 12 Domain Modeling
- 13 Abilities
- 14 Discrimination Union
- 15 Ability Score
- 16 Record
- 17 Pattern Matching
- 18 Modifiers
- 19 Algebraic Data Types
- 20 Parallelization
- 21 Ranged
- 22 Nesting Dolls
- 23 The Problem
- 24 The Mantra
- 25 The Wyvern
- 26 The Lie
- 27 Damage
- 28 List
- 29 Wyvern
- 30 Options
- 31 Weapons
- 32 Discrimination Unions
- 33 Dice Rolls
- 34 Model Expressions
- 35 Combat
- 36 State
- 37 Update
- 38 Decision Needed
- 39 Validation
- 40 Conclusion
- 41 Thank you
- 42 Making a decision