Developing Games Using Data Not Trees

Developing Games Using Data Not Trees

JSConf via YouTube Direct link

Pocket

4 of 12

4 of 12

Pocket

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Developing Games Using Data Not Trees

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  1. 1 Intro
  2. 2 ObjectOriented Approach
  3. 3 DataOriented Approach
  4. 4 Pocket
  5. 5 Key
  6. 6 Systems
  7. 7 Rotation
  8. 8 Labels
  9. 9 Asteroids
  10. 10 Thrust
  11. 11 Shooting
  12. 12 Collision

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