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__ Ambient Occlusion View
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Classroom Contents
3D Printing for ZBrush - Week 2: Model Preparation and Key Cuts
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- 1 Waiting Loop
- 2 Welcome
- 3 Housekeeping
- 4 Summary, Part 1
- 5 TMNT, Key Cut
- 6 __ About hiding Key Cuts
- 7 Q - Where to find Part 1
- 8 __ Forearm [1], Split Parts
- 9 __ Forearm [2], DynaMesh
- 10 __ Handling Floating Geo
- 11 __ Check MeshIntegrity
- 12 __ Combining Subtools
- 13 __ Key direction
- 14 __ Forearm [3], Creating Key
- 15 __ Define - IMN Brush Key
- 16 __ Forearm [4], Insert Key
- 17 00; __ Forearm [5], Transparency, check
- 18 __ Forearm [6], Adjusting Key
- 19 __ Repeat that process, result
- 20 Q - Hard Edge from Knife Cut
- 21 __ Summary, Recap, Forearm [7]
- 22 Defining the Scale, Size
- 23 __ Scale Master
- 24 __ New Bounding Box Subtool
- 25 __ Set size, mm, cm, in, feet
- 26 __ Define Bounding Box Size, XYZ
- 27 __ Resize Subtool
- 28 Q - Control minimum thickness
- 29 Q - SelectRect, Alt, v. KnifeRect
- 30 Q - Scaling base, not height
- 31 Q - Resolution Picker [1], DynaMesh
- 32 Q - Rotating keys, Articulation
- 33 Merging and Fixing
- 34 __ Fixing a hole, gap, solid
- 35 __ Parts penetration, fix
- 36 Q - What kind of paint
- 37 __ Merging Folder
- 38 __ Resolution Picker [2], DynaMesh
- 39 __ DynaMesh set History Marker
- 40 __ Ambient Occlusion View
- 41 __ Handling Details, Save History
- 42 Q Thickness, Polish, creates holes
- 43 Q Print in pieces or as a group
- 44 Print Preparation
- 45 __ Check with a cube, Forearm [8]
- 46 __ Fixing inside hole [1], inside
- 47 __ Fixing inside hole [2], BMV, move
- 48 __ Fixing inside hole [3], Auto masking
- 49 __ Fixing inside hole [4], Why we fix it
- 50 Q - Printer model, what do you use
- 51 Q - 3D Print process v mold injection
- 52 Q - How long - to get as good as Ian
- 53 __ Continue fixing; watch out for masks
- 54 __ Summary Main Steps
- 55 Q - Device on the Xencelabs screen
- 56 Q - Does the printer recognize multiple meshes
- 57 __ Print-Prep-Check
- 58 Final Cut Session
- 59 __ Bounding box check
- 60 __ Scale Master - Error Alert
- 61 Q - Optimal specs Mac to run ZBrush
- 62 Q - Tips and skills break into printing
- 63 __ Merge and define cuts, for Example
- 64 __ Forearm [8], Key Cut, subtract
- 65 __ Forearm [9], thickness check
- 66 __ Forearm [10], adjustment thickness
- 67 __ Forearm [11], Key Inflation, check
- 68 __ Forearm [12], hard edge, treatment
- 69 __ Forearm [13], watertight check
- 70 __ Forearm [14], Decimation Master
- 71 __ Tip - details, texture preservation
- 72 __ Example, how all Keys are done
- 73 __ Tip - save versions of your model
- 74 Q - Group visible button
- 75 Wrapping up
- 76 Housekeeping
- 77 Thank you and bye