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Classroom Contents
Developing Artifacts of Play for Your Tabletop Games
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- 1 Introduction
- 2 About Me
- 3 Late Night Question
- 4 Documenting Play
- 5 Capturing Play
- 6 Artifact of Play
- 7 Artifact Supply Examples
- 8 Artifact by Design
- 9 Artifact Tour
- 10 Playful Documentation
- 11 Immersive
- 12 Warning
- 13 Personalization
- 14 Marketing
- 15 Advice
- 16 Make it immersive
- 17 Wheres the fun
- 18 Keeps
- 19 Giving Up Control