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Designing for Driving - Android Auto Interface Challenges
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- 1 Intro
- 2 Building for driving and it's implications
- 3 Platform at scale
- 4 Busy with traffic
- 5 seconds blind
- 6 The phone isn't the problem the interface is!
- 7 Distraction numbers
- 8 Distraction occurs in many forms
- 9 Manual
- 10 In the real world...
- 11 Simple, predictable and non-hierarchical
- 12 Voice!
- 13 Typography Touch targets Contrast
- 14 Integrated
- 15 So much variation
- 16 Differentiation for competition
- 17 Different locales
- 18 Common Platform
- 19 Design process: Responsible to many
- 20 Test everything!
- 21 Driving Simulator
- 22 Eye-Tracking
- 23 Cognitive Measurement
- 24 Occlusion Goggles
- 25 A future
- 26 A confined microcosm
- 27 Cars are not a solved problem
- 28 A thing onto themselves
- 29 Designed for driving