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Modifyability
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Classroom Contents
Data-Oriented Design in Practice
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- 1 Intro
- 2 Agenda
- 3 Objectoriented design
- 4 Dataoriented design
- 5 Good objectoriented
- 6 CSS animations
- 7 CSS animation definition
- 8 Animation class
- 9 Animation code
- 10 Update method
- 11 If content
- 12 Updating animations
- 13 Interpolate
- 14 Animation
- 15 Recap
- 16 Another approach
- 17 Animation controller
- 18 Two approaches
- 19 Arrays
- 20 Avoid branches
- 21 Adding an API
- 22 In the controller
- 23 Key points
- 24 Style solving
- 25 Data oriented design
- 26 Gather children
- 27 Set
- 28 Classification
- 29 Nodes
- 30 Results
- 31 Performance analysis
- 32 Scalability
- 33 Conjoint operation
- 34 Testability
- 35 Modifyability
- 36 Downsides
- 37 When do we objectoriented program
- 38 Conclusion
- 39 QA