Writing Immersive Experiences for Theme Parks and Interactive Entertainment

Writing Immersive Experiences for Theme Parks and Interactive Entertainment

The Interactive & Immersive HQ via YouTube Direct link

- What is the recommended balance between creating with a structured method and having total freedom?

6 of 12

6 of 12

- What is the recommended balance between creating with a structured method and having total freedom?

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Classroom Contents

Writing Immersive Experiences for Theme Parks and Interactive Entertainment

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  1. 1 - Intro
  2. 2 - How did you start your career as a writer of immersive experiences?
  3. 3 - How do immersive experiences provide an opportunity to bring about transformation in visitors to such experiences?
  4. 4 - What do you mean by “If you make it personal, you will make it Universal?”
  5. 5 - How does the story champion assist the different areas of a multidisciplinary team in translating the story into designs?
  6. 6 - What is the recommended balance between creating with a structured method and having total freedom?
  7. 7 - What advice would you give to someone who wants to be a show writer for LBE’s? It seems like such a competitive field right now?
  8. 8 - How is the process of integrating interactive elements and technology into an immersive experience?
  9. 9 - How much time do you spend doing user testing? And how do you prioritize necessary changes during that time?
  10. 10 - How do you go about making new stories that fit into a pre-existing story and space? So that they are refreshed, but also call back to the original narrative?
  11. 11 - Can you tell us about your next book?
  12. 12 - Outro

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