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How to breakdown a project
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Creating a Small Environment in Unreal Engine 5 - Live
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- 1 How to breakdown a project
- 2 Using Modeling tools
- 3 Creating Boolean shapes
- 4 Creating our castle kit
- 5 Bending modifiers
- 6 Creating the debris
- 7 Debris simulation
- 8 Creating a wood kit
- 9 Creating a Vertex Blend Material
- 10 Set Dressing
- 11 Adding ropes with the Blueprint
- 12 More set dressing
- 13 Foliage time
- 14 Lightning and post process