Creating a Low Poly Sword in Maya - From Concept Art to Game Asset

Creating a Low Poly Sword in Maya - From Concept Art to Game Asset

Alan Balodi - 3D Tutorials via YouTube Direct link

Deleting Objects

6 of 10

6 of 10

Deleting Objects

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Creating a Low Poly Sword in Maya - From Concept Art to Game Asset

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  1. 1 Intro
  2. 2 Story
  3. 3 Import Image
  4. 4 Creating Custom Geometry
  5. 5 Creating Quads
  6. 6 Deleting Objects
  7. 7 Extrude
  8. 8 UV Editor
  9. 9 Soft Selection
  10. 10 Edge Loops

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