Completed
Problem Decomposition with Goal Trees
Class Central Classrooms beta
YouTube videos curated by Class Central.
Classroom Contents
Artificial Intelligence
Automatically move to the next video in the Classroom when playback concludes
- 1 Artificial Intelligence: Introduction
- 2 Introduction to AI
- 3 AI Introduction: Philosophy
- 4 AI Introduction
- 5 Introduction: Philosophy
- 6 State Space Search - Introduction
- 7 Search - DFS and BFS
- 8 Search DFID
- 9 Heuristic Search
- 10 Hill climbing
- 11 Solution Space Search,Beam Search
- 12 TSP Greedy Methods
- 13 Tabu Search
- 14 Optimization - I (Simulated Annealing)
- 15 Optimization II (Genetic Algorithms)
- 16 Population based methods for Optimization
- 17 Population Based Methods II
- 18 Branch and Bound, Dijkstra's Algorithm
- 19 A* Algorithm
- 20 Admissibility of A*
- 21 A* Monotone Property, Iterative Deeping A*
- 22 Recursive Best First Search, Sequence Allignment
- 23 Pruning the Open and Closed lists
- 24 Problem Decomposition with Goal Trees
- 25 AO* Algorithm
- 26 Game Playing
- 27 Game Playing- Minimax Search
- 28 Game Playing - AlphaBeta
- 29 Game Playing-SSS *
- 30 Rule Based Systems
- 31 Inference Engines
- 32 Rete Algorithm
- 33 Planning
- 34 Planning FSSP, BSSP
- 35 Goal Stack Planning Sussman's Anomaly
- 36 Non-linear planning
- 37 Plan Space Planning
- 38 GraphPlan
- 39 Mod-01 Lec-39 Constraint Satisfaction Problems
- 40 Mod-01 Lec-40 CSP Continued
- 41 Mod-01 Lec-41 Knowlege Based Systems
- 42 Mod-01 Lec-42 Knowledge Based Systems PL
- 43 Mod-01 Lec-43 Propositional Logic
- 44 Mod-01 Lec- 44 Resolution Refutation for PL
- 45 Mod-01 Lec-45 First Order Logic (FOL)
- 46 Mod-01 Lec-46 Reasoning in FOL
- 47 Mod-01 Lec-47 Backward Chaining
- 48 Mod-01 Lec-48 Resolution for FOL