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- Two Player Game Tree Min + Max
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Classroom Contents
Introduction to Artificial Intelligence: MiniMax and AlphaBeta Search - Lecture 10
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- 1 - Intro
- 2 - Multiplayer Games
- 3 - Two Player Game AI
- 4 - Look-Ahead and Evaluate
- 5 - Game Tree Size
- 6 - Look-Ahead as Far as Possible
- 7 - Two Player Game Tree Min + Max
- 8 - MaxValue Algorithm single depth
- 9 - MaxValue Algorithm full tree
- 10 - MinValue Algorithm
- 11 - Depth Limit
- 12 - MiniMax Algorithm
- 13 - NegaMax Algorithm
- 14 - MiniMax Properties
- 15 - Alpha-Beta Pruning
- 16 - Alpha-Beta Example
- 17 - Computational Savings
- 18 - Alpha-Beta Algorithm
- 19 - Shortening the Algorithm
- 20 - Recording the Best Action
- 21 - Time Limit
- 22 - Iterative Deepening Alpha-Beta
- 23 - Exam Questions