Game Programming: Saving Systems, Tools, and Level Editor Development - Lecture 20

Game Programming: Saving Systems, Tools, and Level Editor Development - Lecture 20

Dave Churchill via YouTube Direct link

- Continue vs Save

6 of 17

6 of 17

- Continue vs Save

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Game Programming: Saving Systems, Tools, and Level Editor Development - Lecture 20

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  1. 1 - Intro
  2. 2 - Game Progression and Saving
  3. 3 - Displaying Progress
  4. 4 - Overworld Map Examples
  5. 5 - More Examples
  6. 6 - Continue vs Save
  7. 7 - Save Points
  8. 8 - Checkpoints
  9. 9 - Autosave
  10. 10 - What Data to Save and Load?
  11. 11 - Password Save
  12. 12 - Password Video: https://youtu.be/ap1YL_kGGlg
  13. 13 - Game Tools
  14. 14 - Custom Game Tools and Examples
  15. 15 - Drag and Drop
  16. 16 - Level Editor Demo
  17. 17 - Code Explained

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