ZBrush 2024 - Creating and Detailing 3D Models

ZBrush 2024 - Creating and Detailing 3D Models

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ZBrush 2024 - Creating and Detailing 3D Models

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  1. 1 Waiting Loop
  2. 2 Welcome
  3. 3 Today's Topic
  4. 4 Krang, Session four, Wheels
  5. 5 __ New wheels, Reference
  6. 6 __ Subtools organization, save
  7. 7 __ Cylinder starting point
  8. 8 __ Create InsertMesh Brush
  9. 9 __ Wheel Profile Round
  10. 10 Q Fun project besides work
  11. 11 Q __ Blinky Bunny, Blink 182
  12. 12 Q __ Rexy the Dinosaur
  13. 13 Q __ But with Raptors, VFX n Chill
  14. 14 Q __ Art and experimenting
  15. 15 Q __ SpongeBob
  16. 16 Q __ Conkers Bad Fur Day
  17. 17 __ Wheel, Core pieces
  18. 18 __ Wheel, Top Cover, connect
  19. 19 Q Degree or not, benefits
  20. 20 Q About Discord
  21. 21 Q What Industries - ZBrush [1]
  22. 22 __ Wheel Top Connector
  23. 23 Q What Industries - ZBrush [2]
  24. 24 __ Wheel Top Connector [continue]
  25. 25 __ Coloring the wheel
  26. 26 Q How to get started, ZBrush, Cinema 4D
  27. 27 Q What Industries - ZBrush [3], scan, print
  28. 28 __ Tip - Practice Makes Permanent
  29. 29 __ Scale the wheel
  30. 30 Q Proxy Pose forgot update the transpose master
  31. 31 Q Proxy Pose and IMM, Move, Merge SubTool
  32. 32 Krang, Chair, Manual Base
  33. 33 __ Reference for chair base
  34. 34 __ Modeling Base, QMesh, first legs
  35. 35 Q Best practice for a character artist
  36. 36 __ Producing all five legs, ArrayMesh
  37. 37 Q Using 3d scans as a learning base
  38. 38 Q __ Ian's Spider example
  39. 39 Q Learning Sculpting from Shane Olson
  40. 40 __ Position, Center, Center-tube
  41. 41 __ ArrayMesh-One Mesh
  42. 42 __ Transpose Master, Base
  43. 43 Prepping for Substance
  44. 44 __ DynaMesh, PolyGroups
  45. 45 __ ZRemesher
  46. 46 __ Project History
  47. 47 __ SubDivide, Group by Normals, Merge
  48. 48 __ GOZ the Wheels, Cinema 4D
  49. 49 __ UVEdit, UV, Cubic, packing
  50. 50 __ GOZ Wheels back in ZBrush
  51. 51 __ GOZ Base, UV, and GOZ back
  52. 52 __ Organizing, SubTool Folders
  53. 53 Q Artist Gallery, ZBrush Central
  54. 54 __ Krang Controller, Screen FUI
  55. 55 __ Paint Image, Screen, Static
  56. 56 __ Lights and Preview Render [1]
  57. 57 Q Update Question
  58. 58 __ Lights and Preview Render [2]. AO, Wax
  59. 59 __ Filters, background-color
  60. 60 Next episode, Wrapping up, Student Licenses
  61. 61 Thank you and bye!

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