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Classroom Contents
Code-It-Yourself! Asteroids - Simple C++ and Maths
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- 1 Introduction
- 2 Game Engine
- 3 Space Object
- 4 Kinematics
- 5 Updating
- 6 Mapping
- 7 Drawing
- 8 Player
- 9 Angle
- 10 Maths
- 11 Rotation matrices
- 12 Transformation matrices
- 13 Drawing the model
- 14 Drawing a wireframe model
- 15 Drawing the asteroid
- 16 Bullets
- 17 Killing Bullets
- 18 Collision Detection
- 19 Creating Asteroids
- 20 Outro