Circle Physics Colliders in Game Engine Development

Circle Physics Colliders in Game Engine Development

The Cherno via YouTube Direct link

- Making it work in play mode

4 of 10

4 of 10

- Making it work in play mode

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Circle Physics Colliders in Game Engine Development

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  1. 1 - Intro and the plan
  2. 2 - Adding a Circle Collider component
  3. 3 - Adding the UI to the Editor
  4. 4 - Making it work in play mode
  5. 5 - Serialization and deserialization
  6. 6 - Testing
  7. 7 - Explaining the little UI bug
  8. 8 - Testing circle collider offsets
  9. 9 - Fixing the little UI bug
  10. 10 - Final thoughts

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