Using Splines as a Light Source in Cinema 4D

Using Splines as a Light Source in Cinema 4D

eyedesyn via YouTube Direct link

Adding a Light Source

3 of 28

3 of 28

Adding a Light Source

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Using Splines as a Light Source in Cinema 4D

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  1. 1 Intro
  2. 2 Scene Setup
  3. 3 Adding a Light Source
  4. 4 Area Light
  5. 5 editable object
  6. 6 details tab
  7. 7 show and render
  8. 8 adding a ring light
  9. 9 rebuilding the spline
  10. 10 creating capsules
  11. 11 adjusting capsule size
  12. 12 turning on interactive render region
  13. 13 linear vs inverse square
  14. 14 control radius and inner radius
  15. 15 cloning lights
  16. 16 avoiding sharp highlights
  17. 17 specular color
  18. 18 high specular
  19. 19 control specular color
  20. 20 specular highlights
  21. 21 changing reflection color
  22. 22 changing capsule color
  23. 23 smooth spline
  24. 24 specular
  25. 25 backlight
  26. 26 reflections
  27. 27 other objects
  28. 28 changing the background

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