Completed
- Getting final geometry to easily travel with the Dynamic version trick
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Classroom Contents
Cinema 4D Tutorial - Fast Accurate Dynamic Chains
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- 1 - New home for Rocket Lasso Live Archives: https://www.youtube.com/channel/UCC9UqUlSKcwq5u6MxqocVzQ
- 2 - Problems with the old method
- 3 - Building a low poly compound shape
- 4 - Dynamic Tag settings
- 5 - Final geometry via a Tracer Object
- 6 - Getting final geometry to easily travel with the Dynamic version trick
- 7 - Making the link into a chain that does NOT need to be made editable
- 8 - Stress testing the chain / linking to another dynamic object
- 9 - Quick "breaking" of these chains
- 10 - Bringing dynamic objects to life with Follow Position
- 11 - Making a Compound Collision shape to link to
- 12 - Outro
- 13 - Did this help you out? Want to support? https://www.patreon.com/RocketLasso