Creating a Spiderverse Shader Using Sketch and Toon

Creating a Spiderverse Shader Using Sketch and Toon

eyedesyn via YouTube Direct link

- Adding Second Rim Highlight

9 of 14

9 of 14

- Adding Second Rim Highlight

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Classroom Contents

Creating a Spiderverse Shader Using Sketch and Toon

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  1. 1 - Spiderverse Style We’re Going For
  2. 2 3:00 - Jump into C4D
  3. 3 - Adding Cel Shader
  4. 4 - Adding Halftone Lines
  5. 5 - Intro To Projection Shader
  6. 6 - Using Cel Shader to Mask Halftone Lines
  7. 7 - Adding Halftone Dots
  8. 8 - Adding Rim Highlight
  9. 9 - Adding Second Rim Highlight
  10. 10 - Adding Painterly Cel Style with Bump Channel
  11. 11 - Adding Shader Finishing Touches
  12. 12 - Cel Shading without Sketch & Toon Workflow
  13. 13 - Link to Lumas Tut
  14. 14 - Tutorial Recap

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