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Making Your Character From Symbols
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Classroom Contents
Character Rigging in Adobe Animate
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- 1 Intro
- 2 Tutorial Begins
- 3 Making Your Character From Symbols
- 4 Correctly Positioning Anchor Points
- 5 Rigging Using the Bone Tool
- 6 Adding Null Objects for Extra Control
- 7 Correct Layer Positioning
- 8 Change the Armature View Mode
- 9 Limiting & Constraining Joint Movement
- 10 Proportional Speed for Limb Movement
- 11 Pinning Bones in Place for Unique Control
- 12 Tweaking Control Points to Fix Elbows and Knees
- 13 Limiting Rotation & Translation Amounts
- 14 Armature Animation
- 15 Member Shoutouts