Adding Multiplayer to a Game in Four Weeks - Net Check Part 1

Adding Multiplayer to a Game in Four Weeks - Net Check Part 1

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- Adding with Live Coding

8 of 14

8 of 14

- Adding with Live Coding

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Adding Multiplayer to a Game in Four Weeks - Net Check Part 1

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  1. 1 - Starting soon
  2. 2 - Introductions
  3. 3 - Recapping Scope Check
  4. 4 - Client Hosted Server Overview
  5. 5 - The Grand Plan to Convert to Multiplayer
  6. 6 - Today's Plan
  7. 7 - Laying the Foundation Using Buttons!
  8. 8 - Adding with Live Coding
  9. 9 - Testing On-Server Movement
  10. 10 - Chatting with the Community
  11. 11 - Back to the Action
  12. 12 - Learning Resources
  13. 13 - Assigning the Team Homework
  14. 14 - Outro

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