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CALDERA - Automating Adversary Emulation
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- 1 Introduction
- 2 The False Negative Problem
- 3 The Adversary Model
- 4 Finite State Machine
- 5 Design Requirements
- 6 Example
- 7 Emulation Chaining
- 8 Data Model
- 9 Syntax
- 10 Postconditions
- 11 Hints
- 12 Architecture
- 13 Live Demo
- 14 Software Overview
- 15 Adversary Demo
- 16 Adversary Operation
- 17 Edit Adversary
- 18 Architecture Diagram
- 19 Use Cases
- 20 Open Source
- 21 Tools
- 22 Brawl
- 23 GitHub
- 24 Defense