Generative Programming in Action - Emulating the 3DS

Generative Programming in Action - Emulating the 3DS

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Introduction

1 of 18

1 of 18

Introduction

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Generative Programming in Action - Emulating the 3DS

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  1. 1 Introduction
  2. 2 Highlevel structure
  3. 3 More examples
  4. 4 System Call Emulation
  5. 5 Nintendo 3DS
  6. 6 Emulation
  7. 7 IPC
  8. 8 Protocol
  9. 9 Untype
  10. 10 Emulating
  11. 11 Type Lists
  12. 12 Function Traits
  13. 13 Partial Template Specialization
  14. 14 Generation
  15. 15 Demo
  16. 16 Glue Command Handler
  17. 17 Declarative Generators
  18. 18 Solution

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