C++ Ecosystem - The Renaissance Edition

C++ Ecosystem - The Renaissance Edition

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Reload operators

6 of 20

6 of 20

Reload operators

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C++ Ecosystem - The Renaissance Edition

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  1. 1 Intro
  2. 2 Anastasiias background
  3. 3 Agenda
  4. 4 Macros
  5. 5 Overloads
  6. 6 Reload operators
  7. 7 Common style
  8. 8 Hirums law
  9. 9 Cognitive overhead
  10. 10 Survey results
  11. 11 Challenges of moving to a new standard
  12. 12 Risks of moving to new standards
  13. 13 Unit tests
  14. 14 Static analysis tools
  15. 15 Managing dependencies
  16. 16 Measure picking points
  17. 17 Top usage areas
  18. 18 Financial
  19. 19 Gate Castle
  20. 20 Conclusion

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