Completed
- Intro + FAQ
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Classroom Contents
C++ 3D Multiplayer Game Development Tutorial - From Scratch
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- 1 - Intro + FAQ
- 2 - Project Setup Git, Walnut, submodules, VPS
- 3 - Build system setup Premake
- 4 - Client and Headless Server project setup
- 5 - Building and running our projects
- 6 - Setting up our client as a game
- 7 - Preliminary rendering
- 8 - Application layers
- 9 - Player movement
- 10 - Connecting to a server using UI
- 11 - Server application
- 12 - Setting up the Server to send/receive data
- 13 - Client/Server connection
- 14 - Sending data between the Client and Server
- 15 - Managing multiple connected players on the Server
- 16 - Multiple players on Client
- 17 - Deploying and running our Server on a Linux VPS
- 18 - Building our Headless Server on Linux
- 19 - Running our Server and playing our “game”
- 20 - Resolving domain names to IP addresses